This is an old revision of the document!
From src/drumkitloasder.cc
:
AudioFile *audiofile = load_queue.front(); load_queue.pop_front(); filename = audiofile->filename; int preload_size = framesize * CHUNK_MULTIPLIER + framesize; if(preload_size < 1024) { preload_size = 1024; } // Note: Remove this line to enable diskstreaming preload_size = ALL_SAMPLES; audiofile->load(preload_size);
CHUNK_MULTIPLIER
is a #define
in src/audiocache.h
:
#define CHUNK_MULTIPLIER 16