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changelog:drumgizmo-0.9.19 [2020/11/23 17:38] – [Translation Support] deva | changelog:drumgizmo-0.9.19 [2020/11/28 14:05] (current) – [Powermap Feature] deva | ||
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Contributors: | Contributors: | ||
- | It has been more than a year since the last DrumGizmo release so we thought it high-time that we did another one. And what better excuse to do a release than to celebrate the upcoming [[https:// | + | It has been more than a year since the last DrumGizmo release so we thought it was high time that we did another one. And what better excuse to do a release than to celebrate the upcoming [[https:// |
This release is mainly a feature release with some really exciting new features in it but also the removal of quite a number of annoying bugs. | This release is mainly a feature release with some really exciting new features in it but also the removal of quite a number of annoying bugs. | ||
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Enter: The powermap feature. | Enter: The powermap feature. | ||
- | The powermap is basically a tool that can be used to correct these arbitrary mappings and transform how the feel of the drum matches the sound that DrumGizmo produces when you hit it. It may take a while to get it set up correctly, but the results could be such that the midi-drum feels a lot more natural | + | The powermap is basically a tool that can be used to correct these arbitrary mappings and transform how the feel of the drum matches the sound that DrumGizmo produces when you hit it. It may take a while to get it set up correctly, but the results could be such that the midi-drum feels a lot more natural |
{{ https:// | {{ https:// | ||
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=====Other Minor Changes and Bugfixes===== | =====Other Minor Changes and Bugfixes===== | ||
* UI Rendering Speed Improvement; | * UI Rendering Speed Improvement; | ||
- | * The dgvalidater | + | * The dgvalidator |
* Resampling quality (and thereby cpu usage) can now be controlled through the UI. | * Resampling quality (and thereby cpu usage) can now be controlled through the UI. | ||
* Choke handling bug has been fixed. | * Choke handling bug has been fixed. |