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getting_dgedit [2015/03/16 21:31] – [But how does it work?] muldjord | getting_dgedit [2015/03/18 14:30] – [But how does it work?] muldjord | ||
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- | This page is under construction. | ||
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===== DGEdit, the DrumGizmo drumkit editor ===== | ===== DGEdit, the DrumGizmo drumkit editor ===== | ||
First things first: The DrumGizmo drumkit editor DGEdit is currently in a functioning, | First things first: The DrumGizmo drumkit editor DGEdit is currently in a functioning, | ||
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==== But how does it work? ==== | ==== But how does it work? ==== | ||
We're planning on doing some video tutorials. But since the editor is in such an early state, and the DrumGizmo file format still isn't finalized, we haven' | We're planning on doing some video tutorials. But since the editor is in such an early state, and the DrumGizmo file format still isn't finalized, we haven' | ||
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+ | Small disclaimer before we begin: All of the following is written from memory. I might have missed something or something is working slightly different than what I describe. It should be quite accurate though, but please let me know if you find any errors so I can correct them. - Lars Muldjord | ||
For now, I will try to briefly explain the entire process below: | For now, I will try to briefly explain the entire process below: | ||
* Mic up your drumkit with as many microphones as you like | * Mic up your drumkit with as many microphones as you like | ||
* Record varying hits of each drum ranging from very light to very hard hits. Be sure to get at least 30 hits in there per drum | * Record varying hits of each drum ranging from very light to very hard hits. Be sure to get at least 30 hits in there per drum | ||
- | * Export all of the tracks for each drum as wav into its own folder with the filenames being the channel names (overhead_l, | + | |
+ | | ||
* Fire up DGEdit | * Fire up DGEdit | ||
* Click "Add files..." | * Click "Add files..." | ||
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* If there are any hits in the VERY TOP and VERY BOTTOM that seem to be out of place, then click them and click " | * If there are any hits in the VERY TOP and VERY BOTTOM that seem to be out of place, then click them and click " | ||
* When you are satisfied, click the " | * When you are satisfied, click the " | ||
- | * Type in a prefix such as " | + | * Type in a prefix such as " |
* Now click the " | * Now click the " | ||
* Now click the " | * Now click the " | ||
- | * Now check that all files seem to be there and quit the editor | + | * Now check that all files are there (an xml file + one wav file for each hit velocity) |
* Now relaunch the editor and complete all steps again for each of the other instruments | * Now relaunch the editor and complete all steps again for each of the other instruments | ||